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Jump into this 2D platform game and become the last being on Earth. A Bot is a lonely robot with only 10% battery left in his “guts” who’s fallen into a dumpster by accident. Help him gather his parts in order to exit this junk pit.

Will you lend a Bot a helping hand for him to get back to the surface of the world?

This project was developed for and submitted to Global Game Jam 2020.

team

Art

  • Julia Cajigal 
  • Raúl Arenas

Design

  • Carlos García
  • Javier Moreno
  • Daniel Blanco

Production/Sound

  • Pepo Jiménez
    Alejandro Penedo

Programming

  • Jorge Arias
  • Álvaro Bermejo
  • Álvaro Suárez

my role

I worked as a game designer in A Bot to Repair.

My task included:

- Design of the core mechanics of the game.

- Design of the structure of the game and its levels.

- Prototyping part of the level using prefabs.

 

description of the tasks

(click to display)

Game and level design

The idea of the game was to have game mechanics in pairs, so you would have to switch between all the possibilities and use a combination of two mechanics to solve the puzzles.

With that in mind, we explore all the different combinations, starting with a list of 6 mechanics.